Tool Overview¶
Open the tool via Tools → Skinned Mesh Separator.

Input Fields¶
Skinned Mesh Renderer¶
Assign the SkinnedMeshRenderer component from the character you want to process. This is the only required field.
Head Bone¶
The bone that drives the head region of your character (e.g. Head, Bip01_Head). Used by the Head preset buttons.
Left Shoulder Bone¶
The bone that drives the left arm (e.g. Shoulder_L, UpperArm_L). Used by the Arms preset buttons.
Right Shoulder Bone¶
The bone that drives the right arm (e.g. Shoulder_R, UpperArm_R). Used by the Arms preset buttons.
Other Bone¶
An optional field for any additional bone region — a leg, hand, tail, accessory, or any custom part. Used by the Other Part preset buttons.
Include Child Bones¶
When enabled, any extraction also includes all child bones of the selected bone. This ensures that sub-bones (e.g. jaw, fingers, eyebrows) are captured correctly.
Example
If your head bone has a Jaw child bone and Include Child Bones is on, the jaw geometry will be included when extracting the head.
Buttons¶
🔍 Auto-Find Bones¶
Scans the rig's bone list and attempts to automatically assign the Head, Left Shoulder, and Right Shoulder fields based on common naming conventions. Supports variations like:
head,Head,Bip01_Headleftshoulder,Shoulder_L,LeftArm,UpperArm_Lrightshoulder,Shoulder_R,RightArm,UpperArm_R
The Console will log how many bones were found (e.g. Auto-Find Bones: found 3/3).
🔧 Enable Read/Write on Source Mesh¶
Enables the Read/Write flag on the source mesh's import settings in one click. This is required before any extraction. The button triggers a reimport of the asset automatically.
Preset Extraction Buttons¶
All buttons require the Skinned Mesh Renderer to be assigned and the mesh to be readable.
| Button | Bones Required | Output |
|---|---|---|
| Keep ONLY Head | Head Bone | Head geometry only |
| Remove Head (Keep Body & Arms) | Head Bone | Full mesh minus head |
| Keep ONLY Arms | Left + Right Shoulder | Arms geometry only |
| Remove Arms (Keep Body & Head) | Left + Right Shoulder | Full mesh minus arms |
| Keep ONLY Other Part | Other Bone | Custom region only |
| Remove Other Part | Other Bone | Full mesh minus custom region |
Footer Buttons¶
These appear at the bottom of the tool window:
| Button | Action |
|---|---|
| ⭐ Leave a Rating | Opens the Asset Store review page |
| 💬 Discord | Opens the support Discord server |
| 🌐 Website | Opens chrisburns.com.au |